Browsing by Author "Castillo, Susana"
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Item Immersive Free‐Viewpoint Panorama Rendering from Omnidirectional Stereo Video(© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd., 2023) Mühlhausen, Moritz; Kappel, Moritz; Kassubeck, Marc; Wöhler, Leslie; Grogorick, Steve; Castillo, Susana; Eisemann, Martin; Magnor, Marcus; Hauser, Helwig and Alliez, PierreIn this paper, we tackle the challenging problem of rendering real‐world 360° panorama videos that support full 6 degrees‐of‐freedom (DoF) head motion from a prerecorded omnidirectional stereo (ODS) video. In contrast to recent approaches that create novel views for individual panorama frames, we introduce a video‐specific temporally‐consistent multi‐sphere image (MSI) scene representation. Given a conventional ODS video, we first extract information by estimating framewise descriptive feature maps. Then, we optimize the global MSI model using theory from recent research on neural radiance fields. Instead of a continuous scene function, this multi‐sphere image (MSI) representation depicts colour and density information only for a discrete set of concentric spheres. To further improve the temporal consistency of our results, we apply an ancillary refinement step which optimizes the temporal coherency between successive video frames. Direct comparisons to recent baseline approaches show that our global MSI optimization yields superior performance in terms of visual quality. Our code and data will be made publicly available.Item N-SfC: Robust and Fast Shape Estimation from Caustic Images(The Eurographics Association, 2023) Kassubeck, Marc; Kappel, Moritz; Castillo, Susana; Magnor, Marcus; Guthe, Michael; Grosch, ThorstenThis paper handles the highly challenging problem of reconstructing the shape of a refracting object from a single image of its resulting caustic. Due to the ubiquity of transparent refracting objects in everyday life, reconstruction of their shape entails a multitude of practical applications. While we focus our attention on inline shape reconstruction in glass fabrication processes, our methodology could be adapted to scenarios where the limiting factor is a lack of input measurements to constrain the reconstruction problem completely. The recent Shape from Caustics (SfC) method casts this problem as the inverse of a light propagation simulation for synthesis of the caustic image, that can be solved by a differentiable renderer. However, the inherent complexity of light transport through refracting surfaces currently limits the practical application due to reconstruction speed and robustness. Thus, we introduce Neural-Shape from Caustics (N-SfC), a learning-based extension incorporating two components into the reconstruction pipeline: a denoising module, which both alleviates the light transport simulation cost, and also helps finding a better minimum; and an optimization process based on learned gradient descent, which enables better convergence using fewer iterations. Extensive experiments demonstrate that we significantly outperform the current state-of-the-art in both computational speed and final surface error.