EGPGV: Eurographics Workshop on Parallel Graphics and Visualization
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Browsing EGPGV: Eurographics Workshop on Parallel Graphics and Visualization by Subject "Biology and genetics"
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Item Practical Parallel Rendering of Detailed Neuron Simulations(The Eurographics Association, 2013) Hernando, Juan B.; Biddiscombe, John; Bohara, Bidur; Eilemann, Stefan; Schürmann, Felix; Fabio Marton and Kenneth MorelandParallel rendering of large polygonal models with transparency is challenging due to the need for alpha-correct blending and compositing, which is costly for very large models with high depth complexity and spatial overlap. In this paper we compare the performance of raster-based rendering methods on mesh models of neurons using two applications, one of which is specifically tailored to the neuroscience application domain, the other a general purpose visualization tool with domain specific additions. The first implements both sort-first and sort-last and uses a scene graph style traversal to cull objects, and dual depth peeling for order independent transparency, whilst the other uses a simpler brute force data-parallel approach with sort last composition. The advantages and trade offs of these approaches are discussed. We present the optimized algorithms needed to achieve interactive frame rates for a non-trivial, real-world parallel rendering scenario. We show that a generic data visualization application can provide competitive performance when optimizing its rendering pipeline, with some loss of capability over an optimized domain-specific application.