SCA: Eurographics/SIGGRAPH Symposium on Computer Animation
Permanent URI for this community
Browse
Browsing SCA: Eurographics/SIGGRAPH Symposium on Computer Animation by Subject "3D Graphics and Realism"
Now showing 1 - 1 of 1
Results Per Page
Sort Options
Item Principal Geodesic Dynamics(The Eurographics Association, 2012) Tournier, Maxime; Reveret, Lionel; Jehee Lee and Paul KryThis paper presents a new integration of a data-driven approach using dimension reduction and a physicallybased simulation for real-time character animation. We exploit Lie group statistical analysis techniques (Principal Geodesic Analysis, PGA) to approximate the pose manifold of a motion capture sequence by a reduced set of pose geodesics. We integrate this kinematic parametrization into a physically-based animation approach of virtual characters, by using the PGA-reduced parametrization directly as generalized coordinates of a Lagrangian formulation of mechanics. In order to achieve real-time without sacrificing stability, we derive an explicit time integrator by approximating existing variational integrators. Finally, we test our approach in task-space motion control. By formulating both physical simulation and inverse kinematics time stepping schemes as two quadratic programs, we propose a features-based control algorithm that interpolates between the two metrics. This allows for an intuitive trade-off between realistic physical simulation and controllable kinematic manipulation.