EG GCH: EUROGRAPHICS Workshop on Graphics and Cultural Heritage
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Browsing EG GCH: EUROGRAPHICS Workshop on Graphics and Cultural Heritage by Subject "17th century France"
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Item User Experiences in Three Approaches to a Visit to a 3D Labyrinthe of Versailles(IEEE, 2015) Giloth, Copper; Tanant, Jonathan; Gabriele Guidi and Roberto Scopigno and Pere BrunetWe have completed a prototype app on our way to a fully 3D historically accurate virtual reality reconstruction of the lost Labyrinthe of Versailles. This app currently supports a variety of devices including desktop/laptop computers for the ''stationary'' experience, GPS- and gyroscopic-enabled iOS and Android smartphones and tablets for the ''augmented reality'' experience when in the gardens of Versailles, and the Oculus Rift headset for the ''immersive'' experience. Each device/experience places different demands on the user interface. We discuss here the pros, cons, and challenges of each.