39-Issue 3
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Browsing 39-Issue 3 by Subject "Empirical studies in visualization"
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Item Evaluating Reordering Strategies for Cluster Identification in Parallel Coordinates(The Eurographics Association and John Wiley & Sons Ltd., 2020) Blumenschein, Michael; Zhang, Xuan; Pomerenke, David; Keim, Daniel A.; Fuchs, Johannes; Viola, Ivan and Gleicher, Michael and Landesberger von Antburg, TatianaThe ability to perceive patterns in parallel coordinates plots (PCPs) is heavily influenced by the ordering of the dimensions. While the community has proposed over 30 automatic ordering strategies, we still lack empirical guidance for choosing an appropriate strategy for a given task. In this paper, we first propose a classification of tasks and patterns and analyze which PCP reordering strategies help in detecting them. Based on our classification, we then conduct an empirical user study with 31 participants to evaluate reordering strategies for cluster identification tasks. We particularly measure time, identification quality, and the users' confidence for two different strategies using both synthetic and real-world datasets. Our results show that, somewhat unexpectedly, participants tend to focus on dissimilar rather than similar dimension pairs when detecting clusters, and are more confident in their answers. This is especially true when increasing the amount of clutter in the data. As a result of these findings, we propose a new reordering strategy based on the dissimilarity of neighboring dimension pairs.Item Hairy Slices II: Depth Cues for Visualizing 3D Streamlines Through Cutting Planes(The Eurographics Association and John Wiley & Sons Ltd., 2020) Stevens, Andrew H.; Ware, Colin; Butkiewicz, Thomas; Rogers, David; Abram, Greg; Viola, Ivan and Gleicher, Michael and Landesberger von Antburg, TatianaVisualizing 3D vector fields is challenging because of occlusion problems and the difficulty of providing depth cues that adequately support the perception of direction of flow lines in 3D space. One of the depth cues that has proven most valuable for the perception of other kinds of 3D data, notably 3D networks and 3D point clouds, is structure-from-motion (also called the Kinetic Depth Effect); another powerful depth cue is stereoscopic viewing. We carried out an experiment of the perception of direction for short streamlines passing through a cutting plane. The conditions included viewing with and without structurefrom- motion and with and without stereoscopic depth. Conditions also include comparing streamtubes to lines. The results show that for this particular task, stereo provided an effective depth cue, but structure-from-motion did not. Ringed streamtubes and streamcones provided good 3D direction information, even without stereoscopic viewing. We conclude with guidelines for viewing slices through vector fields.Item Many At Once: Capturing Intentions to Create And Use Many Views At Once In Large Display Environments(The Eurographics Association and John Wiley & Sons Ltd., 2020) Aurisano, Jillian; Kumar, Abhinav; Alsaiari, Abeer; Eugenio, Barbara Di; Johnson, Andrew E.; Viola, Ivan and Gleicher, Michael and Landesberger von Antburg, TatianaThis paper describes results from an observational, exploratory study of visual data exploration in a large, multi-view, flexible canvas environment. Participants were provided with a set of data exploration sub-tasks associated with a local crime dataset and were instructed to pose questions to a remote mediator who would respond by generating and organizing visualizations on the large display. We observed that participants frequently posed requests to cast a net around one or several subsets of the data or a set of data attributes. They accomplished this directly and by utilizing existing views in unique ways, including by requesting to copy and pivot a group of views collectively and posing a set of parallel requests on target views expressed in one command. These observed actions depart from multi-view flexible canvas environments that typically provide interfaces in support of generating one view at a time or actions that operate on one view at a time. We describe how participants used these 'cast-a-net' requests for tasks that spanned more than one view and describe design considerations for multi-view environments that would support the observed multi-view generation actions.Item Structure and Empathy in Visual Data Storytelling: Evaluating their Influence on Attitude(The Eurographics Association and John Wiley & Sons Ltd., 2020) Liem, Johannes; Perin, Charles; Wood, Jo; Viola, Ivan and Gleicher, Michael and Landesberger von Antburg, TatianaIn the visualization community, it is often assumed that visual data storytelling increases memorability and engagement, making it more effective at communicating information. However, many assumptions about the efficacy of storytelling in visualization lack empirical evaluation. Contributing to an emerging body of work, we study whether selected techniques commonly used in visual data storytelling influence people's attitudes towards immigration. We compare (a) personal visual narratives designed to generate empathy; (b) structured visual narratives of aggregates of people; and (c) an exploratory visualization without narrative acting as a control condition. We conducted two crowdsourced between-subject studies comparing the three conditions, each with 300 participants. To assess the differences in attitudes between conditions, we adopted established scales from the social sciences used in the European Social Survey (ESS). Although we found some differences between conditions, the effects on people's attitudes are smaller than we expected. Our findings suggest that we need to be more careful when it comes to our expectations about the effects visual data storytelling can have on attitudes.Item Sunspot Plots: Model-based Structure Enhancement for Dense Scatter Plots(The Eurographics Association and John Wiley & Sons Ltd., 2020) Trautner, Thomas; Bolte, Fabian; Stoppel, Sergej; Bruckner, Stefan; Viola, Ivan and Gleicher, Michael and Landesberger von Antburg, TatianaScatter plots are a powerful and well-established technique for visualizing the relationships between two variables as a collection of discrete points. However, especially when dealing with large and dense data, scatter plots often exhibit problems such as overplotting, making the data interpretation arduous. Density plots are able to overcome these limitations in highly populated regions, but fail to provide accurate information of individual data points. This is particularly problematic in sparse regions where the density estimate may not provide a good representation of the underlying data. In this paper, we present sunspot plots, a visualization technique that communicates dense data as a continuous data distribution, while preserving the discrete nature of data samples in sparsely populated areas. We furthermore demonstrate the advantages of our approach on typical failure cases of scatter plots within synthetic and real-world data sets and validate its effectiveness in a user study.Item Understanding the Design Space and Authoring Paradigms for Animated Data Graphics(The Eurographics Association and John Wiley & Sons Ltd., 2020) Thompson, John R.; Liu, Zhicheng; Li, Wilmot; Stasko, John; Viola, Ivan and Gleicher, Michael and Landesberger von Antburg, TatianaCreating expressive animated data graphics often requires designers to possess highly specialized programming skills. Alternatively, the use of direct manipulation tools is popular among animation designers, but these tools have limited support for generating graphics driven by data. Our goal is to inform the design of next-generation animated data graphic authoring tools. To understand the composition of animated data graphics, we survey real-world examples and contribute a description of the design space. We characterize animated transitions based on object, graphic, data, and timing dimensions. We synthesize the primitives from the object, graphic, and data dimensions as a set of 10 transition types, and describe how timing primitives compose broader pacing techniques. We then conduct an ideation study that uncovers how people approach animation creation with three authoring paradigms: keyframe animation, procedural animation, and presets & templates. Our analysis shows that designers have an overall preference for keyframe animation. However, we find evidence that an authoring tool should combine these three paradigms as designers' preferences depend on the characteristics of the animated transition design and the authoring task. Based on these findings, we contribute guidelines and design considerations for developing future animated data graphic authoring tools.