ICAT-EGVE2025 - Posters and Demos
Permanent URI for this collection
Browse
Browsing ICAT-EGVE2025 - Posters and Demos by Subject "Human centered computing [Human computer interaction]"
Now showing 1 - 1 of 1
Results Per Page
Sort Options
Item Realistic Impact Method with Force Feedback in VR Space Using a Lower Limb Exoskeleton Device(The Eurographics Association, 2025) Kanta, Ogura; Shimizu, T.; Sugino, T.; Sawahashi, R.; Nishihama, R.; Nakamura, T.; Garro, Valeria; Young, Gareth; Elwardy, MajedIn recent years, the widespread adoption of Head-Mounted Displays (HMDs) has made Virtual Reality (VR) experiences more accessible, leading to the development of force-feedback devices to enhance immersion. Force-feedback devices enhance VR immersion but presenting large, realistic forces, such as for a soccer kick, is challenging due to safety constraints. Therefore, designing the presented reaction force is crucial to enhance realism and mitigate perceptual discrepancies. In this study, we used a lower limb-mounted force-feedback device to investigate how different torque waveforms presented during a ball kick affect user perception.