Efficient CPU-based Volume Ray Tracing Techniques

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Date
2008
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Journal ISSN
Volume Title
Publisher
The Eurographics Association and Blackwell Publishing Ltd
Abstract
Recent research on high-performance ray tracing has achieved real-time performance even for highly complex surface models already on a single PC. In this report, we provide an overview of techniques for extending real-time ray tracing also to interactive volume rendering. We review fast rendering techniques for different volume representations and rendering modes in a variety of computing environments. The physically-based rendering approach of ray tracing enables high image quality and allows for easily mixing surface, volume and other primitives in a scene, while fully accounting for all of their optical interactions. We present optimized implementations and discuss the use of upcoming high-performance processors for volume ray tracing.
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@article{
10.1111:j.1467-8659.2008.01179.x
, journal = {Computer Graphics Forum}, title = {{
Efficient CPU-based Volume Ray Tracing Techniques
}}, author = {
Marmitt, Gerd
and
Friedrich, Heiko
and
Slusallek, Philipp
}, year = {
2008
}, publisher = {
The Eurographics Association and Blackwell Publishing Ltd
}, ISSN = {
1467-8659
}, DOI = {
10.1111/j.1467-8659.2008.01179.x
} }
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