Engaging with History: Towards an Interactive Experience of the 1562 Auto de Fe of Maní (Yucatan, Mexico)

Abstract
This paper presents the latest developments of the project dedicated to the digital reconstruction of the 1562 Auto de Fe of Maní, a significant event of religious persecution and cultural conflict during the colonial period in Yucatán. Created by the Praeteritas Urbes team, the project uses 3D modeling, game engines, and photogrammetry to create an interactive, historically grounded experience. Furthermore, the project is now exploring the potential of gamification by using serious games as tools for engagement and education. By integrating game-like mechanics and interactive storytelling, the project not only offers insight into this historical event but also promotes digital heritage and cultural preservation from an ethical perspective, encouraging reflection on the complex dynamics of intercultural and religious conflicts inherent in colonialism.
Description

        
@inproceedings{
10.2312:dh.20253305
, booktitle = {
Digital Heritage
}, editor = {
Campana, Stefano
and
Ferdani, Daniele
and
Graf, Holger
and
Guidi, Gabriele
and
Hegarty, Zackary
and
Pescarin, Sofia
and
Remondino, Fabio
}, title = {{
Engaging with History: Towards an Interactive Experience of the 1562 Auto de Fe of Maní (Yucatan, Mexico)
}}, author = {
Alcalá, Antonio Rodríguez
and
Chuchiak, John F.
and
Ares, Zoraida Raimúndez
and
Rega, Maria Felicia
and
Erickson, Hans B.
and
León, Luis Díaz De
}, year = {
2025
}, publisher = {
The Eurographics Association
}, ISBN = {
978-3-03868-277-6
}, DOI = {
10.2312/dh.20253305
} }
Citation