Towards A 3D Virtual Studio for Human Appearance Capture

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Date
2003
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
This paper introduces the concept of a ''3D Virtual Studio'' for human appearance capture, akin to the motion capture studio for human motion tracking. Ultimately the 3D Virtual Studio should enable video-realistic reconstruction of a moving person from any viewpoint. A mesh-based stereo technique is presented to reconstruct a moving person from multiple camera views. This technique optimises a surface mesh to match stereo and silhouette data in a constrained coarse-to-fine framework, recovering sub-pixel image correspondence in the presence of inexact camera calibration. We compare this approach for scene reconstruction to conventional shape from silhouette and multiple view stereo. We then demonstrate view-dependent rendering and show improved resolution with the recovered image correspondence. We then demonstrate how this approach can be used to capture the dynamic shape and appearance of a computer graphics model of a person.
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@inproceedings{
10.2312:vvg.20031003
, booktitle = {
Vision, Video, and Graphics (VVG) 2003
}, editor = {
Peter Hall and Philip Willis
}, title = {{
Towards A 3D Virtual Studio for Human Appearance Capture
}}, author = {
Starck, J.
and
Hilton, A.
}, year = {
2003
}, publisher = {
The Eurographics Association
}, ISBN = {
3-905673-54-1
}, DOI = {
10.2312/vvg.20031003
} }
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