Procedural Modelling of Destructible Materials
dc.contributor.author | Gestel, J. van | en_US |
dc.contributor.author | Bidarra, R. | en_US |
dc.contributor.editor | Silva, F. and Gutierrez, D. and Rodríguez, J. and Figueiredo, M. | en_US |
dc.date.accessioned | 2021-06-18T07:47:46Z | |
dc.date.available | 2021-06-18T07:47:46Z | |
dc.date.issued | 2021 | |
dc.description.abstract | Traditional content creation for computer games is a costly process. In particular, current techniques for authoring destructible behaviour are often limited to a single object basis. In this paper, we build on previous research results to develop a novel method for designing reusable destructible behaviour which can be applied in real-time to a variety of objects. To separate the destructible behaviour from particular objects, we introduce the concept of destructible materials: where the material of an object usually defines the way an object looks, a destructible material will determine how it breaks. Destructible materials provide a reusable definition and intuitive way of designing and tweaking destructible behaviour of objects in game development, which can then be applied in real-time. | en_US |
dc.description.sectionheaders | Modeling and Simulation | |
dc.description.seriesinformation | V Ibero-American Symposium in Computer Graphics | |
dc.identifier.doi | 10.2312/pt.20111142 | |
dc.identifier.isbn | 978-3-03868-152-6 | |
dc.identifier.pages | 147-152 | |
dc.identifier.uri | https://doi.org/10.2312/pt.20111142 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.2312/pt20111142 | |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors | |
dc.subject | I.3.5 [Computer Graphics] | |
dc.subject | Computational Geometry and Object Modelling | |
dc.subject | Geometric algorithms | |
dc.subject | languages | |
dc.subject | and systems | |
dc.subject | Additional Key Words and Phrases | |
dc.subject | procedural destruction | |
dc.subject | games | |
dc.subject | fractures | |
dc.subject | cracks | |
dc.title | Procedural Modelling of Destructible Materials | en_US |
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