Efficient Multi-image Correspondences for On-line Light Field Video Processing

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Date
2016
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Journal ISSN
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Publisher
The Eurographics Association and John Wiley & Sons Ltd.
Abstract
Light field videos express the entire visual information of an animated scene, but their shear size typically makes capture, processing and display an off-line process, i. e., time between initial capture and final display is far from real-time. In this paper we propose a solution for one of the key bottlenecks in such a processing pipeline, which is a reliable depth reconstruction possibly for many views. This is enabled by a novel correspondence algorithm converting the video streams from a sparse array of off-the-shelf cameras into an array of animated depth maps. The algorithm is based on a generalization of the classic multi-resolution Lucas-Kanade correspondence algorithm from a pair of images to an entire array. Special inter-image confidence consolidation allows recovery from unreliable matching in some locations and some views. It can be implemented efficiently in massively parallel hardware, allowing for interactive computations. The resulting depth quality as well as the computation performance compares favorably to other state-of-the art light field-to-depth approaches, as well as stereo matching techniques. Another outcome of this work is a data set of light field videos that are captured with multiple variants of sparse camera arrays.
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@article{
10.1111:cgf.13037
, journal = {Computer Graphics Forum}, title = {{
Efficient Multi-image Correspondences for On-line Light Field Video Processing
}}, author = {
Dąbała, Łukasz
and
Ziegler, Matthias
and
Didyk, Piotr
and
Zilly, Frederik
and
Keinert, Joachim
and
Myszkowski, Karol
and
Seidel, Hans-Peter
and
Rokita, Przemysław
and
Ritschel, Tobias
}, year = {
2016
}, publisher = {
The Eurographics Association and John Wiley & Sons Ltd.
}, ISSN = {
1467-8659
}, DOI = {
10.1111/cgf.13037
} }
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