Surface Reconstruction based on Lower Dimensional Localized Delaunay Triangulation
dc.contributor.author | Gopi, M. | en_US |
dc.contributor.author | Krishnan, S. | en_US |
dc.contributor.author | Silva, C.T. | en_US |
dc.date.accessioned | 2015-02-16T09:53:04Z | |
dc.date.available | 2015-02-16T09:53:04Z | |
dc.date.issued | 2000 | en_US |
dc.description.abstract | We present a fast, memory efficient algorithm that generates a manifold triangular mesh S passing through a set of unorganized points P R 3. Nothing is assumed about the geometry, topology or presence of boundaries in the data set except that P is sampled from a real manifold surface. The speed of our algorithm is derived from a projection-based approach we use to determine the incident faces on a point. We define our sampling criteria to sample the surface and guarantee a topologically correct mesh after surface reconstruction for such a sampled surface. We also present a new algorithm to find the normal at a vertex, when the surface is sampled according our given criteria. We also present results of our surface reconstruction using our algorithm on unorganized point clouds of various models. | en_US |
dc.description.number | 3 | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |
dc.description.volume | 19 | en_US |
dc.identifier.doi | 10.1111/1467-8659.00439 | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.pages | 467-478 | en_US |
dc.identifier.uri | https://doi.org/10.1111/1467-8659.00439 | en_US |
dc.publisher | Blackwell Publishers Ltd and the Eurographics Association | en_US |
dc.title | Surface Reconstruction based on Lower Dimensional Localized Delaunay Triangulation | en_US |