Performance Modeling of vl3 Volume Rendering on GPU-Based Clusters

dc.contributor.authorRizzi, Silvioen_US
dc.contributor.authorHereld, Marken_US
dc.contributor.authorInsley, Josephen_US
dc.contributor.authorPapka, Michael E.en_US
dc.contributor.authorUram, Thomasen_US
dc.contributor.authorVishwanath, Venkatramen_US
dc.contributor.editorMargarita Amor and Markus Hadwigeren_US
dc.date.accessioned2014-12-16T07:31:20Z
dc.date.available2014-12-16T07:31:20Z
dc.date.issued2014en_US
dc.description.abstractThis paper presents an analytical model for parallel volume rendering of large datasets using GPU-based clusters. The model is focused on the parallel volume rendering and compositing stages and predicts their performance requiring only a few input parameters. We also present vl3, a novel parallel volume rendering framework for visualization of large datasets. Its performance is evaluated on a GPU-based cluster, weak and strong scaling are studied, and model predictions are validated with experimental results on up to 128 GPUs.en_US
dc.description.seriesinformationEurographics Symposium on Parallel Graphics and Visualizationen_US
dc.identifier.isbn978-3-905674-59-0en_US
dc.identifier.issn1727-348Xen_US
dc.identifier.urihttps://doi.org/10.2312/pgv.20141086en_US
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/pgv.20141086.065-072
dc.publisherThe Eurographics Associationen_US
dc.subjectI.3.2 [Computer Graphics]en_US
dc.subjectGraphics Systemsen_US
dc.subjectDistributed/network graphicsen_US
dc.titlePerformance Modeling of vl3 Volume Rendering on GPU-Based Clustersen_US
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