Real Time, Accurate, Multi-Featured Rendering of Bump Mapped Surfaces

No Thumbnail Available
Date
2000
Journal Title
Journal ISSN
Volume Title
Publisher
Blackwell Publishers Ltd and the Eurographics Association
Abstract
We present a new technique to render in real time objects which have part of their high frequency geometric detail encoded in bump maps. It is based on the quantization of normal-maps, and achieves excellent result both in rendering time and rendering quality, with respect to other alternative methods. The method proposed also allows to add many interesting visual effects, even for object with large bumb maps, including non-s rendering, chrome effects, shading under multiple lights, rendering of different materials within a single object, specular reflections and others. Moreover, the implementation of the method is not complex and can be eased by software reuse.
Description

        
@article{
10.1111:1467-8659.00404
, journal = {Computer Graphics Forum}, title = {{
Real Time, Accurate, Multi-Featured Rendering of Bump Mapped Surfaces
}}, author = {
Tarini, M.
and
Cignoni, P.
and
Rocchini, C.
and
Scopigno, R.
}, year = {
2000
}, publisher = {
Blackwell Publishers Ltd and the Eurographics Association
}, ISSN = {
1467-8659
}, DOI = {
10.1111/1467-8659.00404
} }
Citation
Collections