TRIMO A Workstation-Based Interactive System for the Generation, Manipulation, and Display of Surfaces over Arbitrary Topological Meshes
dc.contributor.author | Slusallek, Philipp B. | en_US |
dc.contributor.author | Seidel, Hans-Peter | en_US |
dc.date.accessioned | 2015-10-05T07:56:30Z | |
dc.date.available | 2015-10-05T07:56:30Z | |
dc.date.issued | 1990 | en_US |
dc.description.abstract | TRIMO has been designed as a workstation-based interactive system for the generation, manipulation, and display of surfaces over arbitrary toplogical meshes. In addition to rational tensor product Bezier and B-spline surfaces, TRIMO also supports piecewise rational triangular Bezier and B-patch surfaces. TRIMO has been implemented in C++ under the X Window System. Special emphasis has been given to a hierarchical data structure and to a menu-and-mouse-driven hierarchical user interface. | en_US |
dc.description.seriesinformation | EG 1990-Technical Papers | en_US |
dc.identifier.doi | 10.2312/egtp.19901012 | en_US |
dc.identifier.issn | 1017-4656 | en_US |
dc.identifier.uri | https://doi.org/10.2312/egtp.19901012 | en_US |
dc.publisher | Eurographics Association | en_US |
dc.title | TRIMO A Workstation-Based Interactive System for the Generation, Manipulation, and Display of Surfaces over Arbitrary Topological Meshes | en_US |