Deferred, Self-Organizing BSP Trees

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Date
2002
Journal Title
Journal ISSN
Volume Title
Publisher
Blackwell Publishers, Inc and the Eurographics Association
Abstract
bsptrees and KD trees are fundamental data structures for collision detection in walkthrough environments. A basic issue in the construction of these hierarchical data structures is the choice of cutting planes. Rather than base these choices solely on the properties of the scene, we propose using information about how the tree is used in order to determine its structure. We demonstrate how this leads to the creation ofbsptrees that are small, do not require much preprocessing time, and respond very efficiently to sequences of collision queries.Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling I.3.6 [Computer Graphics]: Graphics data structures and data types, Interaction techniques I.3.7 [Computer Graphics]: Virtual reality
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@article{
10.1111:1467-8659.t01-1-00586
, journal = {Computer Graphics Forum}, title = {{
Deferred, Self-Organizing BSP Trees
}}, author = {
Ar, Sigal
and
Montag, Gil
and
Tal, Ayellet
}, year = {
2002
}, publisher = {
Blackwell Publishers, Inc and the Eurographics Association
}, ISSN = {
1467-8659
}, DOI = {
10.1111/1467-8659.t01-1-00586
} }
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