Teaching Image-Processing Programming for Mobile Devices: A Software Development Perspective

dc.contributor.authorTrapp, Matthiasen_US
dc.contributor.authorPasewaldt, Sebastianen_US
dc.contributor.authorDürschmid, Tobiasen_US
dc.contributor.authorSemmo, Amiren_US
dc.contributor.authorDöllner, Jürgenen_US
dc.contributor.editorPost, Frits and Žára, Jiríen_US
dc.date.accessioned2018-04-14T18:37:30Z
dc.date.available2018-04-14T18:37:30Z
dc.date.issued2018
dc.description.abstractIn this paper we present a concept of a research course that teaches students in image processing as a building block of mobile applications. Our goal with this course is to teach theoretical foundations, practical skills in software development as well as scientific working principles to qualify graduates to start as fully-valued software developers or researchers. The course includes teaching and learning focused on the nature of small team research and development as encountered in the creative industries dealing with computer graphics, computer animation and game development. We discuss our curriculum design and issues in conducting undergraduate and graduate research that we have identified through four iterations of the course. Joint scientific demonstrations and publications of the students and their supervisors as well as quantitative and qualitative evaluation by students underline the success of the proposed concept. In particular, we observed that developing using a common software framework helps the students to jump start their course projects, while industry software processes such as branching coupled with a three-tier breakdown of project features helps them to structure and assess their progress.en_US
dc.description.sectionheadersTeaching: Transformations, Visualization, Image Processing
dc.description.seriesinformationEG 2018 - Education Papers
dc.identifier.doi10.2312/eged.20181002
dc.identifier.issn1017-4656
dc.identifier.pages17-24
dc.identifier.urihttps://doi.org/10.2312/eged.20181002
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/eged20181002
dc.publisherThe Eurographics Associationen_US
dc.subjectK.3.2 [Computer Graphics]
dc.subjectComputers and Education
dc.subjectComputer and Information Science Education
dc.titleTeaching Image-Processing Programming for Mobile Devices: A Software Development Perspectiveen_US
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