An All-integer Algorithm for Drawing Anti-aliased Straight Lines

dc.contributor.authorKui, Liu Yongen_US
dc.date.accessioned2014-10-21T07:32:17Z
dc.date.available2014-10-21T07:32:17Z
dc.date.issued1994en_US
dc.description.abstractAn algorithm for drawing anti-aliased straight lines based on Bresenharn sline algorithm is presented in this paper. Only integer calculations are required. Multiplications or divisions are not needed (only simple addition/subtraction and sign testing are used). The algorithm can be used to choose between 2n intermediate grey levels between black and white.en_US
dc.description.number4en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume13en_US
dc.identifier.doi10.1111/1467-8659.1340219en_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages219-221en_US
dc.identifier.urihttps://doi.org/10.1111/1467-8659.1340219en_US
dc.publisherBlackwell Science Ltd and the Eurographics Associationen_US
dc.titleAn All-integer Algorithm for Drawing Anti-aliased Straight Linesen_US
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