Inhabited Virtual Heritage

dc.contributor.authorMagnenat-Thalmann, Nadiaen_US
dc.contributor.authorChalmers, Alanen_US
dc.contributor.authorThalmann, Danielen_US
dc.date.accessioned2015-11-11T18:54:39Z
dc.date.available2015-11-11T18:54:39Z
dc.date.issued2001en_US
dc.description.abstractTwo techniques depending on the interest – accuracy and precision of the obtained object model shapes, • CAD systems, medical application. – visual realism and speed for animation of the reconstructed models, • internet applications • Virtual Reality applications.en_US
dc.description.seriesinformationEurographics 2001 - Tutorialsen_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttps://doi.org/10.2312/egt.20011059en_US
dc.publisherEurographics Associationen_US
dc.titleInhabited Virtual Heritageen_US
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