VideoMat: Extracting PBR Materials from Video Diffusion Models

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Date
2025
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association and John Wiley & Sons Ltd.
Abstract
We leverage finetuned video diffusion models, intrinsic decomposition of videos, and physically-based differentiable rendering to generate high quality materials for 3D models given a text prompt or a single image. We condition a video diffusion model to respect the input geometry and lighting condition. This model produces multiple views of a given 3D model with coherent material properties. Secondly, we use a recent model to extract intrinsics (base color, roughness, metallic) from the generated video. Finally, we use the intrinsics alongside the generated video in a differentiable path tracer to robustly extract PBR materials directly compatible with common content creation tools.
Description

CCS Concepts: Computing methodologies → Appearance and texture representations; Ray tracing; Reflectance modeling

        
@article{
10.1111:cgf.70180
, journal = {Computer Graphics Forum}, title = {{
VideoMat: Extracting PBR Materials from Video Diffusion Models
}}, author = {
Munkberg, Jacob
and
Wang, Zian
and
Liang, Ruofan
and
Shen, Tianchang
and
Hasselgren, Jon
}, year = {
2025
}, publisher = {
The Eurographics Association and John Wiley & Sons Ltd.
}, ISSN = {
1467-8659
}, DOI = {
10.1111/cgf.70180
} }
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