Sweep-based Freeform Deformations

dc.contributor.authorYoon, Seung-Hyunen_US
dc.contributor.authorKim, Myung-Sooen_US
dc.date.accessioned2015-02-21T14:31:23Z
dc.date.available2015-02-21T14:31:23Z
dc.date.issued2006en_US
dc.description.abstractWe propose a sweep-based approach to the freeform deformation of three-dimensional objects. Instead of using a volume enclosing the whole object, we approximate only its deformable parts using sweep surfaces. The vertices on the object boundary are bound to the sweep surfaces and follow their deformation. Several sweep surfaces can be organized into a hierarchy so that they interact with each other in a controlled manner. Thus we can support intuitively plausible shape deformation of objects of arbitrary topology with multiple control handles. A sweep-based approach also provides important advantages such as volume preservation. We demonstrate the effectiveness of our technique in several examples.Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computational Geometry and Object Modeling]: Curve, surface, solid, and object representationsen_US
dc.description.number3en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume25en_US
dc.identifier.doi10.1111/j.1467-8659.2006.00968.xen_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages487-496en_US
dc.identifier.urihttps://doi.org/10.1111/j.1467-8659.2006.00968.xen_US
dc.publisherThe Eurographics Association and Blackwell Publishing, Incen_US
dc.titleSweep-based Freeform Deformationsen_US
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