Graphics Programming with "Archetypes" - A Preliminary Study -
dc.contributor.author | Martins, Fernando Mar io | en_US |
dc.contributor.author | Oliveira, Jose Nuno | en_US |
dc.contributor.editor | C.E. Vandoni | en_US |
dc.date.accessioned | 2015-09-29T08:29:33Z | |
dc.date.available | 2015-09-29T08:29:33Z | |
dc.date.issued | 1985 | en_US |
dc.description.abstract | This paper is a brief report on the initial phase of the formal development of a graphics programming system. At this stage of the specification, the system architecture is just outlined and attention is focussed on the conceptual level. The abstract notion of a graphic 'archetype' is introduced and proposed as a basis for the style of graphics programming to be implemented. The formal description of this meta-concept of the system is sketched. | en_US |
dc.description.seriesinformation | Eurographics Conference Proceedings | en_US |
dc.identifier.doi | 10.2312/eg.19851033 | en_US |
dc.identifier.issn | 1017-4656 | en_US |
dc.identifier.uri | https://doi.org/10.2312/eg.19851033 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | Graphics Programming with "Archetypes" - A Preliminary Study - | en_US |