Sketching Vocabulary for Crowd Motion
dc.contributor.author | Mathew, C. D. Tharindu | en_US |
dc.contributor.author | Benes, Bedrich | en_US |
dc.contributor.author | Aliaga, Daniel | en_US |
dc.contributor.editor | Dominik L. Michels | en_US |
dc.contributor.editor | Soeren Pirk | en_US |
dc.date.accessioned | 2022-08-10T15:19:24Z | |
dc.date.available | 2022-08-10T15:19:24Z | |
dc.date.issued | 2022 | |
dc.description.abstract | This paper proposes and evaluates a sketching language to author crowd motion. It focuses on the path, speed, thickness, and density parameters of crowd motion. A sketch-based vocabulary is proposed for each parameter and evaluated in a user study against complex crowd scenes. A sketch recognition pipeline converts the sketches into a crowd simulation. The user study results show that 1) participants at various skill levels and can draw accurate crowd motion through sketching, 2) certain sketch styles lead to a more accurate representation of crowd parameters, and 3) sketching allows to produce complex crowd motions in a few seconds. The results show that some styles although accurate actually are less preferred over less accurate ones. | en_US |
dc.description.number | 8 | |
dc.description.sectionheaders | Motion I | |
dc.description.seriesinformation | Computer Graphics Forum | |
dc.description.volume | 41 | |
dc.identifier.doi | 10.1111/cgf.14629 | |
dc.identifier.issn | 1467-8659 | |
dc.identifier.pages | 119-130 | |
dc.identifier.pages | 12 pages | |
dc.identifier.uri | https://doi.org/10.1111/cgf.14629 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.1111/cgf14629 | |
dc.publisher | The Eurographics Association and John Wiley & Sons Ltd. | en_US |
dc.subject | CCS Concepts: Computing methodologies --> Procedural animation; Human-centered computing --> User studies; Gestural input | |
dc.subject | Computing methodologies | |
dc.subject | Procedural animation | |
dc.subject | Human centered computing | |
dc.subject | User studies | |
dc.subject | Gestural input | |
dc.title | Sketching Vocabulary for Crowd Motion | en_US |