Seamless Texture Atlases
dc.contributor.author | Purnomo, Budirijanto | en_US |
dc.contributor.author | Cohen, Jonathan D. | en_US |
dc.contributor.author | Kumar, Subodh | en_US |
dc.contributor.editor | Roberto Scopigno and Denis Zorin | en_US |
dc.date.accessioned | 2014-01-29T09:19:48Z | |
dc.date.available | 2014-01-29T09:19:48Z | |
dc.date.issued | 2004 | en_US |
dc.description.abstract | Texture atlas parameterization provides an effective way to map a variety of color and data attributes from 2D texture domains onto polygonal surface meshes. However, the individual charts of such atlases are typically plagued by noticeable seams. We describe a new type of atlas which is seamless by construction. Our seamless atlas comprises all quadrilateral charts, and permits seamless texturing, as well as per-fragment down-sampling on rendering hardware and polygon simplification. We demonstrate the use of this atlas for capturing appearance attributes and producing seamless renderings. | en_US |
dc.description.seriesinformation | Symposium on Geometry Processing | en_US |
dc.identifier.isbn | 3-905673-13-4 | en_US |
dc.identifier.issn | 1727-8384 | en_US |
dc.identifier.uri | https://doi.org/10.2312/SGP/SGP04/067-076 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.subject | Categories and Subject Descriptors (according to ACM CCS): I.3.5 [Computer Graphics]: Curve, Surface, Solid and Object Representations , I.3.7 [Computer Graphics]: Color, Shading, Shadowing and Texture | en_US |
dc.title | Seamless Texture Atlases | en_US |
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