Inverse Displacement Mapping in the General Case

dc.contributor.authorLogie, J. R.en_US
dc.contributor.authorPatterson, J. W.en_US
dc.date.accessioned2014-10-21T07:39:39Z
dc.date.available2014-10-21T07:39:39Z
dc.date.issued1995en_US
dc.description.abstractInverse Displacement Mapping is a form of displacement mapping which allows the ray tracing of displacement mapped surfaces. The technique performs all calculations in the inverse (parametric) space of the surface thus avoiding the need to explicitly model the complex three dimensional geometry. This produces a compact and general algorithm, Only when the solution, in parametric space, has been determined is it transformed back to 3D space. The algorithm works by projecting the ray into the parametric space of the surface. This ray is then split into a series of segments, each of which can be efficiently handled to calculate the intersection points. The algorithm presented here has been used to ray trace displacement mapped objects from a variety of underlying surface types.en_US
dc.description.number5en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume14en_US
dc.identifier.doi10.1111/1467-8659.1450261en_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages261-273en_US
dc.identifier.urihttps://doi.org/10.1111/1467-8659.1450261en_US
dc.publisherBlackwell Science Ltd and the Eurographics Associationen_US
dc.titleInverse Displacement Mapping in the General Caseen_US
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