An Efficient System for Collaboration in Tele-Immersive Environments
dc.contributor.author | Jensen, N. | en_US |
dc.contributor.author | Olbrich, S. | en_US |
dc.contributor.author | Pralle, H. | en_US |
dc.contributor.author | Raasch, S. | en_US |
dc.contributor.editor | D. Bartz and X. Pueyo and E. Reinhard | en_US |
dc.date.accessioned | 2014-01-26T16:21:13Z | |
dc.date.available | 2014-01-26T16:21:13Z | |
dc.date.issued | 2002 | en_US |
dc.description.abstract | The paper describes the development of a high-performance system for visualizing complex scientific models in real-time. The architecure of the system is a client/server model, in which the simulator generates lists of 3D graphics objects in parallel to the simulation, from where they are sent to a streaming server. The server transfers the 3D objects to viewer clients. Clients communicate over a second connection with each other, which adds the ability to perform collaborative tasks. An application related to computational fluid dynamics is specified where such a tele-immersive system can be used. The approach differs to other solutions because it offers a large set of graphics primitives for visualization, and it is optimized for distributed, heterogenous environments. | en_US |
dc.description.seriesinformation | Eurographics Workshop on Parallel Graphics and Visualization | en_US |
dc.identifier.isbn | 1-58113-579-3 | en_US |
dc.identifier.issn | 1727-348X | en_US |
dc.identifier.uri | https://doi.org/10.2312/EGPGV/EGPGV02/123-132 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | An Efficient System for Collaboration in Tele-Immersive Environments | en_US |
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