An Error Estimation Framework for Many-Light Rendering

dc.contributor.authorNabata, Kosukeen_US
dc.contributor.authorIwasaki, Keien_US
dc.contributor.authorDobashi, Yoshinorien_US
dc.contributor.authorNishita, Tomoyukien_US
dc.contributor.editorEitan Grinspun and Bernd Bickel and Yoshinori Dobashien_US
dc.date.accessioned2016-10-11T05:20:50Z
dc.date.available2016-10-11T05:20:50Z
dc.date.issued2016
dc.description.abstractThe popularity of many-light rendering, which converts complex global illumination computations into a simple sum of the illumination from virtual point lights (VPLs), for predictive rendering has increased in recent years. A huge number of VPLs are usually required for predictive rendering at the cost of extensive computational time. While previous methods can achieve significant speedup by clustering VPLs, none of these previous methods can estimate the total errors due to clustering. This drawback imposes on users tedious trial and error processes to obtain rendered images with reliable accuracy. In this paper, we propose an error estimation framework for many-light rendering. Our method transforms VPL clustering into stratified sampling combined with confidence intervals, which enables the user to estimate the error due to clustering without the costly computing required to sum the illumination from all the VPLs. Our estimation framework is capable of handling arbitrary BRDFs and is accelerated by using visibility caching, both of which make our method more practical. The experimental results demonstrate that our method can estimate the error much more accurately than the previous clustering method.en_US
dc.description.number7
dc.description.sectionheadersRealistic Rendering
dc.description.seriesinformationComputer Graphics Forum
dc.description.volume35
dc.identifier.doi10.1111/cgf.13040
dc.identifier.issn1467-8659
dc.identifier.pages431-439
dc.identifier.urihttps://doi.org/10.1111/cgf.13040
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf13040
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.subjectI.3.3 [Computer Graphics]
dc.subjectPicture/Image Generation
dc.subjectDisplay algorithms
dc.subjectI.3.7 [Computer Graphics]
dc.subjectThree Dimensional Graphics and Realism
dc.subjectRaytracing
dc.titleAn Error Estimation Framework for Many-Light Renderingen_US
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