Feel the 'Fabric': An Audio-Haptic Interface

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Date
2003
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
An objective fabric modeling system should convey not only the visual but also the haptic and audio sensory feedbacks to remote/internet users via an audio-haptic interface. In this paper we develop a fabric surface property modeling system consisting of a stylus based fabric characteristic sound modeling, and an audio-haptic interface. By using a stylus, people can perceive fabrics surface roughness, friction, and softness though not as precisely as with their bare fingers. The audio-haptic interface is intended to simulate the case of "feeling a virtually fixed fabric via a rigid stylus" by using the PHANToM haptic interface. We develop a DFFT based correlation-restoration method to model the surface roughness and friction coefficient of a fabric, and a physically based method to model the sound of a fabric when rubbed by a stylus. The audio-haptic interface, which renders synchronized auditory and haptic stimuli when the virtual stylus rubs on the surface of a virtual fabric, is developed in VC++6.0 by using OpenGL and the PHANToM GHOST SDK. We asked subjects to test our audio-haptic interface and they were able to differentiate the surface properties of virtual fabrics in the correct order. We show that the virtual fabric is a good modeling of the real counterpart.
Description

        
@inproceedings{
:10.2312/SCA03/052-061
, booktitle = {
Symposium on Computer Animation
}, editor = {
D. Breen and M. Lin
}, title = {{
Feel the 'Fabric': An Audio-Haptic Interface
}}, author = {
Huang, G.
and
Metaxas, D.
and
Govindaraj, M.
}, year = {
2003
}, publisher = {
The Eurographics Association
}, ISSN = {
1727-5288
}, ISBN = {
1-58113-659-5
}, DOI = {
/10.2312/SCA03/052-061
} }
Citation