A Flexible Architecture for Virtual Humans in Networked Collaborative Virtual Environments
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Date
1997
Journal Title
Journal ISSN
Volume Title
Publisher
Blackwell Publishers Ltd and the Eurographics Association
Abstract
Complex virtual human representation provides more natural interaction and communication among participants in networked virtual environments, hence it is expected to increase the sense of being together within the same virtual world. We present a flexible framework for the integration of virtual humans in networked collaborative virtual environments. A modular architecture allows flexible representation and control of the virtual humans, whether they are controlled by a physical user using all sorts of tracking and other devices, or by an intelligent control program turning them into autonomous actors. The modularity of the system allows for fairly easy extensions and integration with new techniques making it interesting also as a testbed for various domains from "classic" VR to psychological experiments. We present results in terms of functionalities, example applications and measurements of performance and network traffic with an increasing number of participants in the simulation.
Description
@article{10.1111:1467-8659.00154,
journal = {Computer Graphics Forum},
title = {{A Flexible Architecture for Virtual Humans in Networked Collaborative Virtual Environments}},
author = {Sunday Pandzic, Igor and Lee, Elwin and Magnenat Thalmann, Nadia and Capin, Tolga K. and Thalmann, Daniel},
year = {1997},
publisher = {Blackwell Publishers Ltd and the Eurographics Association},
ISSN = {1467-8659},
DOI = {10.1111/1467-8659.00154}
}