A Real-Time System for Full Body Interaction with Virtual Worlds
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Date
2004
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Real-time video acquisition is becoming a reality with the most recent camera technology. Three-dimensional models can be reconstructed from multiple views using visual hull carving techniques. However the combination of these approaches to obtain a moving 3D model from simultaneous video captures remains a technological challenge. In this paper we demonstrate a complete system architecture allowing the real-time (>
Description
@inproceedings{:10.2312/EGVE/EGVE04/147-156,
booktitle = {Eurographics Workshop on Virtual Environments},
editor = {Sabine Coquillart and Martin Goebel},
title = {{A Real-Time System for Full Body Interaction with Virtual Worlds}},
author = {Hasenfratz, J-M. and Lapierre, M. and Sillion, F.},
year = {2004},
publisher = {The Eurographics Association},
ISSN = {1727-530X},
ISBN = {3-905673-10-X},
DOI = {/10.2312/EGVE/EGVE04/147-156}
}