3D Isocontours Real-time Generation and Visualization of 3D Stepped Terrain Models

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Date
2010
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Isocontours (also isopleths, isolines, level sets) are commonly used to visualize real-valued data defined over a 2D plane according to a set of given isovalues. To support the 3D landscape metaphor for information visualization, a 3D stepped terrain can be derived by lifting and extruding isolines to their particular isovalue, but typically requires triangulation of the resulting surface representation in a preprocessing step. We present a concept and rendering technique for triangle-based terrain models that provide interactive, adaptive generation and visualization of such stepped terrains without preprocessing. Our fully hardware-accelerated rendering technique creates additional step geometry for each triangle intersecting an iso-plane on-the-fly. Further, an additional interpolation schema facilitates smooth transition between established 3D terrain visualization and its stepped variant.
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@inproceedings{
10.2312:egsh.20101037
, booktitle = {
Eurographics 2010 - Short Papers
}, editor = {
H. P. A. Lensch and S. Seipel
}, title = {{
3D Isocontours Real-time Generation and Visualization of 3D Stepped Terrain Models
}}, author = {
Glander, Tassilo
and
Trapp, Matthias
and
Döllner, Jürgen
}, year = {
2010
}, publisher = {
The Eurographics Association
}, ISBN = {}, DOI = {
10.2312/egsh.20101037
} }
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