Merged Multiresolution Hierarchies for Shadow Map Compression
dc.contributor.author | Scandolo, Leonardo | en_US |
dc.contributor.author | Bauszat, Pablo | en_US |
dc.contributor.author | Eisemann, Elmar | en_US |
dc.contributor.editor | Eitan Grinspun and Bernd Bickel and Yoshinori Dobashi | en_US |
dc.date.accessioned | 2016-10-11T05:20:40Z | |
dc.date.available | 2016-10-11T05:20:40Z | |
dc.date.issued | 2016 | |
dc.description.abstract | Multiresolution Hierarchies (MH) and Directed Acyclic Graphs (DAG) are two recent approaches for the compression of highresolution shadow information. In this paper, we introduce Merged Multiresolution Hierarchies (MMH), a novel data structure that unifies both concepts. An MMH leverages both hierarchical homogeneity exploited in MHs, as well as topological similarities exploited in DAG representations. We propose an efficient hash-based technique to quickly identify and remove redundant subtree instances in a modified relative MH representation. Our solution remains lossless and significantly improves the compression rate compared to both preceding shadow map compression algorithms, while retaining the full run-time performance of traditional MH representations. | en_US |
dc.description.number | 7 | |
dc.description.sectionheaders | Efficient Rendering | |
dc.description.seriesinformation | Computer Graphics Forum | |
dc.description.volume | 35 | |
dc.identifier.doi | 10.1111/cgf.13035 | |
dc.identifier.issn | 1467-8659 | |
dc.identifier.pages | 383-390 | |
dc.identifier.uri | https://doi.org/10.1111/cgf.13035 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.1111/cgf13035 | |
dc.publisher | The Eurographics Association and John Wiley & Sons Ltd. | en_US |
dc.subject | I.3.7 [Computer Graphics] | |
dc.subject | Three Dimensional Graphics and Realism | |
dc.subject | Color | |
dc.subject | shading | |
dc.subject | shadowing | |
dc.subject | and texture | |
dc.subject | ||
dc.subject | I.4.2 [Computer Graphics] | |
dc.subject | Compression (Coding) | |
dc.subject | Exact coding | |
dc.title | Merged Multiresolution Hierarchies for Shadow Map Compression | en_US |