A New Algorithm of Space Tracing Using a CSG Model

dc.contributor.authorBouatouch, Kadien_US
dc.contributor.authorMadani, M.O.en_US
dc.contributor.authorPriol, Thierryen_US
dc.contributor.authorArnaldi, Brunoen_US
dc.date.accessioned2015-10-05T07:55:23Z
dc.date.available2015-10-05T07:55:23Z
dc.date.issued1987en_US
dc.description.abstractThis paper describes a new algorithm of space tracing. Scenes are modeled by a CSG tree. Space is subdivided regularly into 3D regions called boxes. With each box is associated a subtree which is the restriction of the whole scene CSG tree to primitives belonging to this box. A 3D grid is used to access boxes.en_US
dc.description.seriesinformationEG 1987-Technical Papersen_US
dc.identifier.doi10.2312/egtp.19871005en_US
dc.identifier.issn1017-4656en_US
dc.identifier.urihttps://doi.org/10.2312/egtp.19871005en_US
dc.publisherEurographics Associationen_US
dc.titleA New Algorithm of Space Tracing Using a CSG Modelen_US
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