Deriving Spectral, Reflectance Functions of Computer-Simulated Object Colours
dc.contributor.author | Schettini, R. | en_US |
dc.date.accessioned | 2014-10-21T07:32:16Z | |
dc.date.available | 2014-10-21T07:32:16Z | |
dc.date.issued | 1994 | en_US |
dc.description.abstract | A method is presented which, given the RGB values of a colour stimulus displayed on a given cathode ray tube (to which a CIE XYZ triple corresponds), makes it possible to find a spectral reflectance function characterizing an object colour. Such an object when"illuminated" by a given illuminant produces a metameric spectral power distribution, that is, one with the same XYZ tristimulus values. The method is useful in the colorimetric matching of colours on different media or supports. | en_US |
dc.description.number | 4 | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |
dc.description.volume | 13 | en_US |
dc.identifier.doi | 10.1111/1467-8659.1340211 | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.pages | 211-217 | en_US |
dc.identifier.uri | https://doi.org/10.1111/1467-8659.1340211 | en_US |
dc.publisher | Blackwell Science Ltd and the Eurographics Association | en_US |
dc.title | Deriving Spectral, Reflectance Functions of Computer-Simulated Object Colours | en_US |