Computational Design of Kinesthetic Garments
dc.contributor.author | Vechev, Velko | en_US |
dc.contributor.author | Zarate, Juan | en_US |
dc.contributor.author | Thomaszewski, Bernhard | en_US |
dc.contributor.author | Hilliges, Otmar | en_US |
dc.contributor.editor | Chaine, Raphaëlle | en_US |
dc.contributor.editor | Kim, Min H. | en_US |
dc.date.accessioned | 2022-04-22T06:29:37Z | |
dc.date.available | 2022-04-22T06:29:37Z | |
dc.date.issued | 2022 | |
dc.description.abstract | Kinesthetic garments provide physical feedback on body posture and motion through tailored distributions of reinforced material. Their ability to selectively stiffen a garment's response to specific motions makes them appealing for rehabilitation, sports, robotics, and many other application fields. However, finding designs that distribute a given amount of reinforcement material to maximally stiffen the response to specified motions is a challenging problem. In this work, we propose an optimization-driven approach for automated design of reinforcement patterns for kinesthetic garments. Our main contribution is to cast this design task as an on-body topology optimization problem. Our method allows designers to explore a continuous range of designs corresponding to various amounts of reinforcement coverage. Our model captures both tight contact and lift-off separation between cloth and body. We demonstrate our method on a variety of reinforcement design problems for different body sites and motions. Optimal designs lead to a two- to threefold improvement in performance in terms of energy density. A set of manufactured designs were consistently rated as providing more resistance than baselines in a comparative user study. | en_US |
dc.description.number | 2 | |
dc.description.sectionheaders | Simulation of Clothes and Crowds | |
dc.description.seriesinformation | Computer Graphics Forum | |
dc.description.volume | 41 | |
dc.identifier.doi | 10.1111/cgf.14492 | |
dc.identifier.issn | 1467-8659 | |
dc.identifier.pages | 535-546 | |
dc.identifier.pages | 12 pages | |
dc.identifier.uri | https://doi.org/10.1111/cgf.14492 | |
dc.identifier.uri | https://diglib.eg.org:443/handle/10.1111/cgf14492 | |
dc.publisher | The Eurographics Association and John Wiley & Sons Ltd. | en_US |
dc.subject | CCS Concepts: Applied computing --> Computer-aided manufacturing; Computing methodologies --> Physical simulation | |
dc.subject | Applied computing | |
dc.subject | Computer | |
dc.subject | aided manufacturing | |
dc.subject | Computing methodologies | |
dc.subject | Physical simulation | |
dc.title | Computational Design of Kinesthetic Garments | en_US |