Piecewise-Planar 3D Reconstruction with Edge and Corner Regularization
dc.contributor.author | Boulch, Alexandre | en_US |
dc.contributor.author | Gorce, Martin de La | en_US |
dc.contributor.author | Marlet, Renaud | en_US |
dc.contributor.editor | Thomas Funkhouser and Shi-Min Hu | en_US |
dc.date.accessioned | 2015-03-03T12:41:43Z | |
dc.date.available | 2015-03-03T12:41:43Z | |
dc.date.issued | 2014 | en_US |
dc.description.abstract | This paper presents a method for the 3D reconstruction of a piecewise-planar surface from range images, typically laser scans with millions of points. The reconstructed surface is a watertight polygonal mesh that conforms to observations at a given scale in the visible planar parts of the scene, and that is plausible in hidden parts. We formulate surface reconstruction as a discrete optimization problem based on detected and hypothesized planes. One of our major contributions, besides a treatment of data anisotropy and novel surface hypotheses, is a regularization of the reconstructed surface w.r.t. the length of edges and the number of corners. Compared to classical area-based regularization, it better captures surface complexity and is therefore better suited for man-made environments, such as buildings. To handle the underlying higher-order potentials, that are problematic for MRF optimizers, we formulate minimization as a sparse mixed-integer linear programming problem and obtain an approximate solution using a simple relaxation. Experiments show that it is fast and reaches near-optimal solutions. | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |
dc.identifier.doi | 10.1111/cgf.12431 | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.uri | https://doi.org/10.1111/cgf.12431 | en_US |
dc.publisher | The Eurographics Association and John Wiley and Sons Ltd. | en_US |
dc.title | Piecewise-Planar 3D Reconstruction with Edge and Corner Regularization | en_US |