Recurrent Motion Refiner for Locomotion Stitching

dc.contributor.authorKim, Haeminen_US
dc.contributor.authorCho, Kyungminen_US
dc.contributor.authorHong, Seokhyeonen_US
dc.contributor.authorNoh, Junyongen_US
dc.contributor.editorHauser, Helwig and Alliez, Pierreen_US
dc.date.accessioned2023-10-06T11:58:52Z
dc.date.available2023-10-06T11:58:52Z
dc.date.issued2023
dc.description.abstractStitching different character motions is one of the most commonly used techniques as it allows the user to make new animations that fit one's purpose from pieces of motion. However, current motion stitching methods often produce unnatural motion with foot sliding artefacts, depending on the performance of the interpolation. In this paper, we propose a novel motion stitching technique based on a recurrent motion refiner (RMR) that connects discontinuous locomotions into a single natural locomotion. Our model receives different locomotions as input, in which the root of the last pose of the previous motion and that of the first pose of the next motion are aligned. During runtime, the model slides through the sequence, editing frames window by window to output a smoothly connected animation. Our model consists of a two‐layer recurrent network that comes between a simple encoder and decoder. To train this network, we created a sufficient number of paired data with a newly designed data generation. This process employs a K‐nearest neighbour search that explores a predefined motion database to create the corresponding input to the ground truth. Once trained, the suggested model can connect various lengths of locomotion sequences into a single natural locomotion.en_US
dc.description.number6
dc.description.sectionheadersORIGINAL ARTICLES
dc.description.seriesinformationComputer Graphics Forum
dc.description.volume42
dc.identifier.doi10.1111/cgf.14920
dc.identifier.issn1467-8659
dc.identifier.urihttps://doi.org/10.1111/cgf.14920
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf14920
dc.publisher© 2023 Eurographics ‐ The European Association for Computer Graphics and John Wiley & Sons Ltd.en_US
dc.subjectcharacter animation
dc.subjectmotion processing
dc.subjectmotion stitching
dc.titleRecurrent Motion Refiner for Locomotion Stitchingen_US
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