The Graphics PARCUM* System: A 3D Memory Based Computer Architecture for Processing and Display of Solid Models
dc.contributor.author | Jackel, D. | en_US |
dc.date.accessioned | 2014-10-14T09:52:10Z | |
dc.date.available | 2014-10-14T09:52:10Z | |
dc.date.issued | 1985 | en_US |
dc.description.abstract | The concept of a computer architecture for processing and display of spatially ordered data is presented in this paper. The central part of the architecture is a memory cube in which the objects can be processed in their real shape as a three-dimensional data array. The development has been rendered possible at reasonable costs through the rapid progress in the realm of VLSI-memory technology. | en_US |
dc.description.number | 1 | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |
dc.description.volume | 4 | en_US |
dc.identifier.doi | 10.1111/j.1467-8659.1985.tb00183.x | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.pages | 21-32 | en_US |
dc.identifier.uri | https://doi.org/10.1111/j.1467-8659.1985.tb00183.x | en_US |
dc.publisher | Blackwell Publishing Ltd and the Eurographics Association | en_US |
dc.title | The Graphics PARCUM* System: A 3D Memory Based Computer Architecture for Processing and Display of Solid Models | en_US |