Interactive Ray Tracing of Time Varying Data

dc.contributor.authorReinhard, Eriken_US
dc.contributor.authorHansen, Charlesen_US
dc.contributor.authorParker, Steveen_US
dc.contributor.editorD. Bartz and X. Pueyo and E. Reinharden_US
dc.date.accessioned2014-01-26T16:21:11Z
dc.date.available2014-01-26T16:21:11Z
dc.date.issued2002en_US
dc.description.abstractWe present a simple and effective algorithm for ray tracing iso-surfaces of time varying data sets. Each time step is partitioned into separate ranges of potentional iso-surface values. This creates a large number of relatively small files. Out-of-core rendering is implemented by reading for each time step the relevant iso-surface file, which contains its own spatial subdivision as well as the volumetric data. Since any of these data partitions is smaller than a single time step, the I/O bottleneck is overcome. Our method capitalizes on the ability of modern architectures to stream data off disk without interference of the operating system. Additionally, only a fraction of a time-step is held in memory at any moment during the visualization, which significantly reduces the required amount of internal memory.en_US
dc.description.seriesinformationEurographics Workshop on Parallel Graphics and Visualizationen_US
dc.identifier.isbn1-58113-579-3en_US
dc.identifier.issn1727-348Xen_US
dc.identifier.urihttps://doi.org/10.2312/EGPGV/EGPGV02/077-082en_US
dc.publisherThe Eurographics Associationen_US
dc.titleInteractive Ray Tracing of Time Varying Dataen_US
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