Toward Haptic Rendering of Full-Hand Touch

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Date
2009
Journal Title
Journal ISSN
Volume Title
Publisher
The Eurographics Association
Abstract
Most of the current haptic rendering techniques model either force-interaction through a pen-like tool or vibrationinteraction on the finger tip. Such techniques are not able, nowadays, to provide force-feedback of the interaction through the human hand. In this paper, we address some of the computational challenges in computing haptic feedback forces for hand-based interaction. We describe a haptic rendering algorithm that enables interactive contact between deformable surfaces, even with self-collisions and friction. This algorithm relies on a virtual hand model that combines rigid and deformable components, and we present the efficient simulation of such model under robust implicit integration.
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@inproceedings{
:10.2312/LocalChapterEvents/CEIG/CEIG09/019-026
, booktitle = {
CEIG 09 - Congreso Espanol de Informatica Grafica
}, editor = {
Carlos Andujar and Javier Lluch
}, title = {{
Toward Haptic Rendering of Full-Hand Touch
}}, author = {
Garre, Carlos
and
Otaduy, Miguel A.
}, year = {
2009
}, publisher = {
The Eurographics Association
}, ISBN = {
978-3-905673-72-2
}, DOI = {
/10.2312/LocalChapterEvents/CEIG/CEIG09/019-026
} }
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