A 2-Stages Locomotion Planner for Digital Actors
dc.contributor.author | Pettré, Julien | en_US |
dc.contributor.author | Laumond, Jean-Paul | en_US |
dc.contributor.author | Siméon, Thierry | en_US |
dc.contributor.editor | D. Breen and M. Lin | en_US |
dc.date.accessioned | 2014-01-29T06:32:27Z | |
dc.date.available | 2014-01-29T06:32:27Z | |
dc.date.issued | 2003 | en_US |
dc.description.abstract | This paper presents a solution to the locomotion planning problem for digital actors. The solution is based both on probabilistic motion planning and on motion capture blending and warping. The paper describes the various components of our solution, from the first path planning to the last animation step. An example illustrates the progression of the animation construction all along the presentation. | en_US |
dc.description.seriesinformation | Symposium on Computer Animation | en_US |
dc.identifier.isbn | 1-58113-659-5 | en_US |
dc.identifier.issn | 1727-5288 | en_US |
dc.identifier.uri | https://doi.org/10.2312/SCA03/258-264 | en_US |
dc.publisher | The Eurographics Association | en_US |
dc.title | A 2-Stages Locomotion Planner for Digital Actors | en_US |