Towards a Scalable Architecture for Real-Time Volume Rendering

dc.contributor.authorPfister, Hanspeteren_US
dc.contributor.authorKaufman, Arieen_US
dc.contributor.authorWessels, Franken_US
dc.contributor.editorW. Strasseren_US
dc.date.accessioned2014-02-06T14:30:51Z
dc.date.available2014-02-06T14:30:51Z
dc.date.issued1995en_US
dc.description.abstractIn this paper we present our research efforts towards a scalable volume rendering architecture for the real-time visualization of dynamically changing high-resolution datasets. Using a linearly skewed memory interleav­ ing we were able to develop a parallel dataflow model that leads to local, fixed-bandwidth interconnections be­ tween processing elements. This parallel dataflow model differs from previous work in that it requires no global communication of data except at the pixel level. Us­ ing this dataflow model we are developing Cube-4, an architecture that is scalable to very high performances and allows for modular and extensible hardware imple­ mentations.en_US
dc.description.seriesinformationTenth Eurographics Workshop on Graphics Hardwareen_US
dc.identifier.isbn-en_US
dc.identifier.issn-en_US
dc.identifier.urihttps://doi.org/10.2312/EGGH/EGGH95/123-130en_US
dc.publisherThe Eurographics Associationen_US
dc.titleTowards a Scalable Architecture for Real-Time Volume Renderingen_US
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