Efficient Impostor Manipulation for Real-Time Visualization of Urban Scenery

dc.contributor.authorSillion, Francoisen_US
dc.contributor.authorDrettakis, Georgeen_US
dc.contributor.authorBodelet, Benoiten_US
dc.date.accessioned2015-02-15T18:05:23Z
dc.date.available2015-02-15T18:05:23Z
dc.date.issued1997en_US
dc.description.abstractUrban environments present unique challenges to interactive visualization systems, because of the huge complexity of the geometrical data and the widely varying visibility conditions. This paper introduces a new framework for real-time visualisation of such urban scenes. The central concept is that of a dynamic segmentation of the dataset, into a local three-dimensional model and a set of impostors used to represent distant scenery. A segmentation model is presented, based on inherent urban structure. A new impostor structure is introduced, derived from the level-of-detail approach. Impostors combine three-dimensional geometry to correctly model large depth discontinuities and parallax, and textures to rapidly display visual detail. We present the algorithms necessary for the creation of accurate and efficient three-dimensional impostors. The implementation of our algorithms allows interactive navigation in complex urban databases, as required by many applications.en_US
dc.description.number3en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume16en_US
dc.identifier.doi10.1111/1467-8659.00158en_US
dc.identifier.issn1467-8659en_US
dc.identifier.pagesC207-C218en_US
dc.identifier.urihttps://doi.org/10.1111/1467-8659.00158en_US
dc.publisherBlackwell Publishers Ltd and the Eurographics Associationen_US
dc.titleEfficient Impostor Manipulation for Real-Time Visualization of Urban Sceneryen_US
Files
Collections