Localized Quadrilateral Coarsening

dc.contributor.authorDaniels, Joelen_US
dc.contributor.authorSilva, Claudio T.en_US
dc.contributor.authorCohen, Elaineen_US
dc.date.accessioned2015-02-23T15:43:30Z
dc.date.available2015-02-23T15:43:30Z
dc.date.issued2009en_US
dc.description.abstractIn this paper we introduce a coarsening algorithm for quadrilateral meshes that generates quality, quad-only connectivity during level-of-coarsening creation. A novel aspect of this work is development and implementation of a localized adaptation of the polychord collapse operator to better control and preserve important surface components. We describe a novel weighting scheme for automatic deletion selection that considers surface attributes, as well as localized queue updates that allow for improved data structures and computational performance opportunities over previous techniques. Additionally, this work supports optional and intuitive user controls for tailored simplification results.en_US
dc.description.number5en_US
dc.description.seriesinformationComputer Graphics Forumen_US
dc.description.volume28en_US
dc.identifier.doi10.1111/j.1467-8659.2009.01520.xen_US
dc.identifier.issn1467-8659en_US
dc.identifier.pages1437-1444en_US
dc.identifier.urihttps://doi.org/10.1111/j.1467-8659.2009.01520.xen_US
dc.publisherThe Eurographics Association and Blackwell Publishing Ltden_US
dc.titleLocalized Quadrilateral Coarseningen_US
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