VR Sickness Reduction in Stereoscopic Video Streaming System 'TwinCam' for a Remote Experience

dc.contributor.authorYagi, Ryunosukeen_US
dc.contributor.authorFujie, Toien_US
dc.contributor.authorAmemiya, Tomohiroen_US
dc.contributor.authorKitazaki, Michiteruen_US
dc.contributor.authorYem, Vibolen_US
dc.contributor.authorIkei, Yasushien_US
dc.contributor.editorKakehi, Yasuaki and Hiyama, Atsushien_US
dc.date.accessioned2019-09-11T05:43:43Z
dc.date.available2019-09-11T05:43:43Z
dc.date.issued2019
dc.description.abstractIn the present paper, a method to present remote stereoscopic vision with decreased VR sickness is discussed. Our omnidirectional stereoscopic video streaming system (TwinCam) is described introducing the merit of the design. One of the important features is VR sickness reduction which we evaluated by assessing the simulator sickness questionnaire comparing it with conventional parallel cameras design. The result revealed that the TwinCam has significantly suppressed VR sickness from the conventional parallel cameras, at the same level of a fixed monocular camera.en_US
dc.description.sectionheadersPosters
dc.description.seriesinformationICAT-EGVE 2019 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments - Posters and Demos
dc.identifier.doi10.2312/egve.20191301
dc.identifier.isbn978-3-03868-097-0
dc.identifier.issn1727-530X
dc.identifier.pages27-28
dc.identifier.urihttps://doi.org/10.2312/egve.20191301
dc.identifier.urihttps://diglib.eg.org:443/handle/10.2312/egve20191301
dc.publisherThe Eurographics Associationen_US
dc.subjectHuman
dc.subjectcentered computing → Human computer interaction (HCI) → Interaction paradigms → Virtual reality
dc.subjectComputing methodologies → 3D imaging
dc.titleVR Sickness Reduction in Stereoscopic Video Streaming System 'TwinCam' for a Remote Experienceen_US
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