Learning to Wait: Preventing Global Congestion from Local Observations in Real-Time Crowd Navigation
| dc.contributor.author | Ruprecht, Irena | en_US |
| dc.contributor.author | Michelic, Florian | en_US |
| dc.contributor.author | Preiner, Reinhold | en_US |
| dc.contributor.editor | Comino Trinidad, Marc | en_US |
| dc.contributor.editor | Mancinelli, Claudio | en_US |
| dc.contributor.editor | Maggioli, Filippo | en_US |
| dc.contributor.editor | Romanengo, Chiara | en_US |
| dc.contributor.editor | Cabiddu, Daniela | en_US |
| dc.contributor.editor | Giorgi, Daniela | en_US |
| dc.date.accessioned | 2025-11-21T07:28:48Z | |
| dc.date.available | 2025-11-21T07:28:48Z | |
| dc.date.issued | 2025 | |
| dc.description.abstract | We present a real-time crowd simulation approach based on reinforcement learning (RL), addressing congestion prevention in confined spaces. We learn a local navigation policy that uses compact, fast-to-compute per-agent observations of a small set of neighbors, including their desired directions. Alongside goal progress and inter-agent spacing, we reward agents for waiting when neighbors ahead pursue similar goals. This formulation fosters global self-organization from purely local interactions. Preliminary results show reduced congestion and consistent goal attainment for large crowds with hundreds of agents. | en_US |
| dc.description.sectionheaders | Posters | |
| dc.description.seriesinformation | Smart Tools and Applications in Graphics - Eurographics Italian Chapter Conference | |
| dc.identifier.doi | 10.2312/stag.20251341 | |
| dc.identifier.isbn | 978-3-03868-296-7 | |
| dc.identifier.issn | 2617-4855 | |
| dc.identifier.pages | 2 pages | |
| dc.identifier.uri | https://doi.org/10.2312/stag.20251341 | |
| dc.identifier.uri | https://diglib.eg.org/handle/10.2312/stag20251341 | |
| dc.publisher | The Eurographics Association | en_US |
| dc.rights | Attribution 4.0 International License | |
| dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | |
| dc.subject | CCS Concepts: Computing methodologies → Real-time simulation; Multi-agent reinforcement learning | |
| dc.subject | Computing methodologies → Real | |
| dc.subject | time simulation | |
| dc.subject | Multi | |
| dc.subject | agent reinforcement learning | |
| dc.title | Learning to Wait: Preventing Global Congestion from Local Observations in Real-Time Crowd Navigation | en_US |
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