PixelSNE: Pixel-Aligned Stochastic Neighbor Embedding for Efficient 2D Visualization with Screen-Resolution Precision

dc.contributor.authorKim, Minjeongen_US
dc.contributor.authorChoi, Minsuken_US
dc.contributor.authorLee, Sunwoongen_US
dc.contributor.authorTang, Jianen_US
dc.contributor.authorPark, Haesunen_US
dc.contributor.authorChoo, Jaegulen_US
dc.contributor.editorJeffrey Heer and Heike Leitte and Timo Ropinskien_US
dc.date.accessioned2018-06-02T18:08:03Z
dc.date.available2018-06-02T18:08:03Z
dc.date.issued2018
dc.description.abstractEmbedding and visualizing large-scale high-dimensional data in a two-dimensional space is an important problem, because such visualization can reveal deep insights of complex data. However, most of the existing embedding approaches run on an excessively high precision, even when users want to obtain a brief insight from a visualization of large-scale datasets, ignoring the fact that in the end, the outputs are embedded onto a fixed-range pixel-based screen space. Motivated by this observation and directly considering the properties of screen space in an embedding algorithm, we propose Pixel-Aligned Stochastic Neighbor Embedding (PixelSNE), a highly efficient screen resolution-driven 2D embedding method which accelerates Barnes-Hut treebased t-distributed stochastic neighbor embedding (BH-SNE), which is known to be a state-of-the-art 2D embedding method. Our experimental results show a significantly faster running time for PixelSNE compared to BH-SNE for various datasets while maintaining comparable embedding quality.en_US
dc.description.number3
dc.description.sectionheadersEmbeddings
dc.description.seriesinformationComputer Graphics Forum
dc.description.volume37
dc.identifier.doi10.1111/cgf.13418
dc.identifier.issn1467-8659
dc.identifier.pages267-276
dc.identifier.urihttps://doi.org/10.1111/cgf.13418
dc.identifier.urihttps://diglib.eg.org:443/handle/10.1111/cgf13418
dc.publisherThe Eurographics Association and John Wiley & Sons Ltd.en_US
dc.titlePixelSNE: Pixel-Aligned Stochastic Neighbor Embedding for Efficient 2D Visualization with Screen-Resolution Precisionen_US
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