Hybrid Geometric - Image Based Rendering
dc.contributor.author | Hidalgo, Eduardo | en_US |
dc.contributor.author | Hubbold, Roger J. | en_US |
dc.date.accessioned | 2015-02-16T11:47:43Z | |
dc.date.available | 2015-02-16T11:47:43Z | |
dc.date.issued | 2002 | en_US |
dc.description.abstract | We present a Hybrid Geometric-Image Based Rendering (HGIBR) system for displaying very complex geometrical models at interactive frame rates. Our approach replaces distant geometry with a combination of image-based representations and geometry, while rendering nearby objects from geometry. Reference images are computed on demand, which means that no pre-processing, or additional storage are necessary. We present results for a massive model of a whole offshore gas platform, to demonstrate that interactive frame rates can be maintained using the HGIBR approach. Our implementation runs on a pair of PCs, using commodity graphics hardware for fast 3D warping. | en_US |
dc.description.number | 3 | en_US |
dc.description.seriesinformation | Computer Graphics Forum | en_US |
dc.description.volume | 21 | en_US |
dc.identifier.doi | 10.1111/1467-8659.00607 | en_US |
dc.identifier.issn | 1467-8659 | en_US |
dc.identifier.pages | 471-482 | en_US |
dc.identifier.uri | https://doi.org/10.1111/1467-8659.00607 | en_US |
dc.publisher | Blackwell Publishers, Inc and the Eurographics Association | en_US |
dc.title | Hybrid Geometric - Image Based Rendering | en_US |