Serial Gaussian Blue Noise Stippling

dc.contributor.authorAhmed, Abdalla G. M.en_US
dc.contributor.editorHunter, Daviden_US
dc.contributor.editorSlingsby, Aidanen_US
dc.date.accessioned2024-09-09T05:45:12Z
dc.date.available2024-09-09T05:45:12Z
dc.date.issued2024
dc.description.abstractWe adapt the adaptive Gaussian Blue Noise (GBN) algorithm to iterate serially over the points, one by one, thus enabling its implementation on CPU. Towards that end, we propose an alternative kernel shaping model. Our implementation model is simpler and has a linear time complexity, replacing the quadratic complexity of the original model.en_US
dc.description.sectionheadersComputer Graphics
dc.description.seriesinformationComputer Graphics and Visual Computing (CGVC)
dc.identifier.doi10.2312/cgvc.20241226
dc.identifier.isbn978-3-03868-249-3
dc.identifier.pages3 pages
dc.identifier.urihttps://doi.org/10.2312/cgvc.20241226
dc.identifier.urihttps://diglib.eg.org/handle/10.2312/cgvc20241226
dc.publisherThe Eurographics Associationen_US
dc.rightsAttribution 4.0 International License
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/
dc.titleSerial Gaussian Blue Noise Stipplingen_US
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