Complexity Reduction of Catmull-Clark/Loop Subdivision Surfaces
dc.contributor.author | Steenberg, Eskil | en_US |
dc.date.accessioned | 2015-11-11T18:52:52Z | |
dc.date.available | 2015-11-11T18:52:52Z | |
dc.date.issued | 2001 | en_US |
dc.description.abstract | By applying a filter this algorithm can reduce the number of polygons generated by subdividing a mesh dynamically. This algorithm is designed especially for real-time engines where the geometrical complexity is critical. It also avoids edge cracks and is generally more efficient than a general-purpose polygon reduction algorithm. | en_US |
dc.description.seriesinformation | Eurographics 2001 - Short Presentations | en_US |
dc.identifier.issn | 1017-4656 | en_US |
dc.identifier.uri | https://doi.org/10.2312/egs.20011041 | en_US |
dc.publisher | Eurographics Association | en_US |
dc.title | Complexity Reduction of Catmull-Clark/Loop Subdivision Surfaces | en_US |
Files
Original bundle
1 - 1 of 1